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Thursday, 6 September 2012

With Fox Engine graphics engine, Konami Announces "Metal Gear Solid: Ground Zeroes"


To celebrate 25 years of the series "Metal Gear", producer Konami announced a new episode: "Metal Gear Solid: Ground Zeroes".

Still no platforms or release date announced, the game will use the new graphics engine Fox Engine, developed by Kojima Productions studio led by Hideo Kojima, creator of the franchise.

The demonstration ran in real time on a computer with specifications comparable to the current generation of video games and showed the hero Snake crawling, dodging spotlight, facing guards, driving a jeep up and asking for help with a helicopter in an immense landscape punctuated by rain, suggesting the game will have an open world to explore.

It was unclear, however, what version of Snake stars in the adventure: Solid or Naked, who later becomes Big Boss, very important character in the saga.

During the exhibition, the audience was allowed to film or take pictures. As the event had no live stream, yet there is no record of any kind of visual demonstration, leaving only now Konami disclose trailers and official images.

However, the first promotional image shows a game of Snake strong and costumes similar to those used by Naked Snake / Big Boss in "Metal Gear Solid 3," "Peace Walker" and other episodes set in the same period, indicating that the old soldier must return to the front of a game series "Metal Gear".

"Ground Zeroes" was not the only new "Metal Gear Solid" presented at the birthday party. For mobile phones, "Social Ops" is a 3D action game made ​​in Unity graphics engine, which borrows elements from card games and characters from all the major episodes of the series.



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